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Vampire masquerade zombie quest
Vampire masquerade zombie quest





vampire masquerade zombie quest

  • The Kuei-jin – The vampires of the Middle Kingdom have decided they cannot ignore the threat of the West any longer, and a few years ago ousted the Anarch Free State in a surprise attack.
  • The local forces are led by a Tzimisce named Andrei.
  • The Sabbat – Staging a major invasion as part of larger plan to occupy America's West Coast, connecting up with their strongholds in Mexico.
  • The Anarchs – Still not recovered from the invasion of the Kuei-jin in the early 2000s, the Anarch Free State lies in disarray.
  • The Camarilla – Returned to Los Angeles after 60 years, having been forced out by the Anarchs.
  • Most of the clans are mentioned, though the player is restricted to choosing from the seven clans of the Camarilla. Wisely, the game only introduces those details which influence the game. The nature of the Kindred is also true to the pen and paper game, as are the problems of living in a Camarilla controlled city the player must not only worry about losing Humanity, but also about breaking the Masquerade, at least in public areas. LA itself is divided into four main regions ( Santa Monica, Downtown, Hollywood and Chinatown) that you progress through – once you reach a new region, the previous regions and quests are still available. Characters from the pen and paper game appear, most notably Beckett, and all the vampire sects are depicted as self-serving, with the player free to choose an allegiance. Los Angeles and its surroundings are faithfully reproduced as they exist in the Gothic-Punk World of Darkness, including major elements of the metaplot like the Kuei-jin invasion and the collapse of the Anarch Free State. Similarly, if you try to refuse a mission given to you by the prince, he uses the Dominate Discipline to ensure your obedience. For example, if you decide to side with the Anarchs, you will still need to obey Prince LaCroix, as you are told to act like you are still loyal.

    vampire masquerade zombie quest

    However, while the game does give players great freedom, the overall plot line does not change no matter what you do, and all the core missions still need to be completed. The storyline is non-linear though most events will be encountered regardless of the character's choices, there are numerous optional quests and five distinct endings. The player must decide which faction – if any – they can trust, and determine the secrets of the Sarcophagus before it causes all out war amongst the Kindred.

    vampire masquerade zombie quest

    A supposed Sabbat attack interrupts the introduction to Kindred lore being given to the player by Smiling Jack, and they must continue on alone.Īs the game progresses, it becomes apparent that an ancient artifact known as the Ankaran Sarcophagus is at the center of recent tensions between the Camarilla, Sabbat, Anarchs and Kuei-jin of the West Coast. In return, the player is expected to serve the Prince faithfully, and is set a task to prove their usefulness and loyalty. The player's character has been newly embraced by a sire who did not seek the local Prince's permission both Sire and childe are sentenced to be executed, but following a protest by Anarch "leader" Nines Rodriguez, Prince LaCroix spares the player's life as a calculated move to preserve a state of non-aggression between the two groups.

    vampire masquerade zombie quest

    Yours is a living world, even though you cease to be." Plot Embark in a variety of story-driven quests as you explore an open world filled with side missions, multiple pathways and characters to interact with. " As a recently sired vampire, you must traverse the dark world of modern-day Los Angeles-from raver clubs and the secret underground caverns of Downtown to seedy hotels and exclusive mansions on Hollywood's infamous Sunset Strip. Publisher's summary Seduced in a dark alley. 2.3.2 Ghouls and other supernatural characters.







    Vampire masquerade zombie quest